Showing posts with label layout. Show all posts
Showing posts with label layout. Show all posts

Monday, October 05, 2009

Port Tihq

Little fishing village in a comic universe I've been working with. Sort of like if people discovered a second Australia back when all of the different empires were out exploring and colonizing places, but this one was full of dozens of species with the same degree of sentience as humans. Now, in the modern era it remains a self-contained Darwinian society with haphazard central government. Large cities are the most "Westernized" with top-of-the-line technology, unified legislative bodies, and the most socialist programs in effect. Further out from those you get rural areas where creatures still live in clustered townships with electricity, but the ruling power is much more along the lines of small-town behind-the-shed politics. Even further from that is the wild zone, the Old West of the island. No electricity or official government, where anarchy only functions due to the threat that a bigger fish might come along.

Most of the humans on the island are related to people who moved there as fugitives. Any sentient creature can legally kill another for food or in self defense in any part of the country, so humans typically don't choose to relocate there unless they're running from something worse than the threat of maybe someday being eaten by a giant talking lizard.

Monday, January 12, 2009

Turghot and Dragam Layouts

Worked with that first scene a bit and did two of the other establishing shots. Each of the three locations has it's own texture set, with their apartment being assorted pieces of paper, the alley is all rust, and the park is different watercolour splashes I did up. I may still mess with the saturation in the park, I'm not sure it looks how I want it to yet.

Thursday, December 18, 2008

Turghot and Dragam layout stuff


Testing out the colouring style I plan on using in my film. I'd kind of like to get some more contrast in there somehow, but I'm thinking that this is going to be the general look of it.

Friday, November 23, 2007

Layouts

Took a break from animating to get those layouts taken care of. This isn't the final composition that the shots are going to have, I just made all of them a few field sizes bigger than was necessary to give myself some wiggle room.








I totally used to work here.